A long, long time ago, developers were using machine codes to program computers. It was hard to keep all of them in mind, easy to make a mistake, and almost impossible to read. After struggling with machine codes, they created mnemonic codes to refer to machine code instructions aka Assembly language. The assembler was responsible for translating assembly language to machine codes.
Speedup Unity3d development with SSD
I was wondering if I move my Unity3d project from HDD to SDD, how it will improve performance? There are two possible cases. First, if you already have your system (with Unity3d editor) installed on SSD (I hope you do) and a second case is when you have only HDD (I hope you will buy SSD asap). To figure that out I made some simple tests I took a first computer with OS and programs installed on SSD and run all tests on a project which was located on HDD, then I moved the project to the SSD drive...
Raspberry Pi 2 Benchmark. Linux vs Windows
I have installed Windows 10 on Raspberry Pi 2, then I have created a simple C# application for it. Now, I am curious what is the difference in performance between Windows 10 IoT Core and Raspbian. To test that I will run a simple C# code on both OS. Code I will do a simple calculation in a loop and will run this code in multiple threads. The amount of threads - 4, because Raspberry Pi 2 has 4 cores. This will load CPU up to 100%. I know that I am using different CLRs and different compilators, b...
Migrate from Apache to nginx + php-fpm and speed up your site twice
This blog is hosted (together with mintchocolate.org) on a small VPS (1x2.8 Ghz, 256 Мб RAM, 10 Gb SSD). This VPS is shipped with apache2, php and mysql. As you can see I am using wordpress for this blog, also I have approximately 1000 unique visitors per day (half of them visit this and this articles). So it is good to have small response time. Apache First I need to measure how slow my blog is. I have used loadimpact.com to do that. This is result for apache2: [caption id="" align="aligncenter...
Compare performace of WPF Converters, DataTriggers and Direct Binding
Hello, I have made some performance tests with DataTriggers and Converters. For testing purposes I have chosen Visibility property. In first case I have binded Visibility property to IsVisible view model boolean property with standard BooleanToVisibilityConverter converter. <Border Visibility="{Binding IsVisible, Converter={StaticResource BooleanToVisibilityConverter}}" Background="Blue" /> Next case was written with DataTrigger <Border Background="Red">...